Last week, James L. Sutter, a 34-year-old game designer and author, took to Twitter to share his hilarious tongue-in-cheek critique on the real map of New Orleans.
Sutter, best known as the co-creator of the Pathfinder Roleplaying Game, an expansion to Dungeons and Dragons 3rd edition, took a look at New Orleans as if it were a fantasy map, designed and submitted by a freelancer.
Playfully highlighting some seemingly nonsensical bridge placement, and the fact that Lake Borgne doesn’t appear to be a lake at all, the cartography of Louisiana’s largest city was quickly picked apart by the author. He concluded that it is a “really interesting-looking design, but in the end, it’s just not believable. Please clean up your map and resubmit when it follows the rules of a real-world city”.
We guess that whoever “designed” the map for New Orleans was tripping on something, but doesn’t it look like an interesting place to go and check out? What can be cooler than a place that, according to Sutter, is stranger than fiction? Scroll down below to check out his ‘critique’ for yourself, and let us know what you think in the comments!
More info: Twitter
Last week, game designer James L. Sutter took to Twitter to share his critique on the real map of New Orleans
Sutter is best known as the co-creator of the Pathfinder Roleplaying Game
Having the expertise on fictional map creation, the author criticized it’s many seemingly nonsensical parts
Like this canal that is perfectly linear…
Or why is Lake Borgne called ‘lake’ when it’s technically a lagoon?
And then the placement of Lake Pontchartrain Causeway that expands for 24 miles (38km)?
Sutter elaborates on the texture of the swamps of Louisiana, pointing out that no cartographer would work on replicating it
While admitting that the design is quite interesting, James Sutter concludes that the map is simply not believable
He jokingly recommends the South to rework the map of New Orleans and resubmit it when it looks like a real city